Power armor can be extensively modified in Fallout 4, with each of the six components having three distinct slots that can be modified. Most plans for power armor mods, although expensive, can be found at Vendor Bot Phoenix
- 1Helmet
- 5Paint jobs
Helmet
Armor Addition/Expansion. A Skin Mod for Fallout 3. This mod's purpose is to add armors, and tweak existing armors in Fallout 3. The screenshots say where to find the armors, and show what they look like. The 2nd in particular. Those power armor suits operated on the same principle of the power cells that had to be changed.
- Nov 16, 2016 Fallout 4 top ten Power Armor mods. Fallout 4 Top 10 Insane Power Armor Mods. This video does a review of the top 10 insanely unique and crazy fun power armo.
- The T-51b Armor and helmet is the best power armor in the game, the armor give u 50 DR and helmet gives u 10 DR, but u need 3 or 4 keys to get the armor and u hav to do this quest for Mr crowely and it only weighs 40 lbs, which is lighter than normal power armor.
- In Fallout 4, armor can be modified using junk components. Anyone can create new base-level modifications, remove any existing modifications from armor and apply any player character-owned modifications to armor. The Armorer perk is required for creating new modifications of level 1 and above. 1 Raider armor mods 1.1 Raider chest armor mods 1.2 Raider arm armor mods 1.3 Raider leg armor mods.
Name | Effect | Perk required | Limitations |
---|---|---|---|
Rad scrubbers | Removes radiation from water when drinking. | Science! 2 | Raider and above |
Sensor array | +2 Perception | Science! 3 | Raider and above |
Targeting HUD | Visor highlights living targets. | Science! 3 | Raider and above |
Internal database | +2 Intelligence | Science! 2 | Raider and above |
Recon sensors | Sighted aiming marks enemies with a compass pip. | Science! 2 | T-45 and above |
VATS matrix overlay | Increases hit chance in VATS. | Science! 2 | T-45 and above |
Headlight
Name | Effect | Perk required | Limitations |
---|---|---|---|
Standard lamp | Base lamp color. | None | Raider and above |
Blue | Special lamp color. | None | Raider and above |
Bright | Special lamp color. | None | Raider and above |
Purple | Special lamp color. | None | Raider and above |
Red Tactical | Special lamp color. | None | Raider and above |
Vault Boy | Special lamp color. | None | Raider and above |
Torso
Name | Effect | Perk required | Limitations |
---|---|---|---|
Welded rebar | Enemies take damage from successful melee attacks | Armorer 1 | Raider power armor only |
Core assembly | Increases AP regeneration rate. | Science! 3 | Raider and above |
Blood cleanser | Reduces drug addiction chance. | Science! 1 | Raider and above |
Emergency protocols | +25% speed and +50% damage reduction when below 20% health. | Science! 4 | Raider and above |
Motion-assist servos | +2 Strength | Science! 3 | Raider and above |
Kinetic dynamo | Taking damage restores AP. | Science! 4 | Raider and above |
Medic pump | Detects hits during combat and automatically uses a stimpak when health is low. | Science! 4 | Raider and above |
Reactive plates | Reflects 50% of melee damage back on the attacker. | Armorer 4 | Raider and above |
Tesla coils | Deals Energy damage to nearby enemies. | Science! 3 | Raider and above |
Stealth Boy | Activates stealth field when crouched. | Science! 4 | T-45 and above |
Jetpack | Enables jet-assisted boost while jumping. | Science! 4 Armorer 4 | T-45 and above |
Arms
Fallout 3 Power Armor Mods Mod
Name | Effect | Perk required | Limitations |
---|---|---|---|
Rusty knuckles | Unarmed attacks cause bleeding damage | Blacksmith 2 | Raider power armor and above |
Tesla bracers | Adds energy damage to unarmed attacks | Blacksmith 3 Science! 1 | T-45 power armor and above |
Hydraulic bracers | Increased unarmed damage | Blacksmith 3 | Raider power armor and above |
Optimized bracers | Reduces Action Point cost for power attacks | Blacksmith 1 | Raider power armor and above |
Legs
Name | Effect | Perk required | Limitations |
---|---|---|---|
Explosive vent | Increases damage radius for impact landing | Science! 3 | Raider power armor and above |
Overdrive servos | Increases sprint speed at additional AP cost | Science! 3 | Raider power armor and above |
Kinetic servos | Increases action point refresh speed while moving | Science! 2 | Raider power armor and above |
Calibrated shocks | Increases carrying capacity | Science! 2 | Raider power armor and above |
Optimized servos | Reduces Action Point cost for sprinting | Science! 3 | Raider power armor and above |
Paint jobs
Every power armor except for the raider power armor can accept paint modifications.
General
Name | Effect | Perk required | Limitations |
---|---|---|---|
Military paint | Increases Strength when all pieces painted | N/A | T-45 power armor and above |
Vault-Tec paint | Increases Charisma when all pieces painted | N/A | T-45 power armor and above |
Lead plating | Increases Radiation resistance | Armorer 1 | T-45 power armor and above |
Winterized coating | Increases Energy resistance | N/A | T-45 power armor and above |
Prism shielding | Increases Energy resistance | Science! 2 | T-45 power armor and above |
Explosive shielding | Reduces damage from explosives | Science! 1 | T-45 power armor and above |
Titanium plating | Increases armor health | Armorer 3 | T-45 power armor and above |
EMP shielding | Increases Energy resistance | N/A | X-01 power armor |
Fallout 3 Better Power Armor Mod
History
After patch 1.0.5.10(PC), 1.0.5.9(PS4) and 1.0.5.7(Xbox) most power armor plans are available at vendor bot Phoenix at all times in Watoga Shopping Plaza.
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